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Scientific Number Tools Documentation
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Scientific Number Tools lessons

Learn by building: from your first Blueprint to saving progress and working with your own tables.

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Before you start

You need an Unreal project with Scientific Number Tools installed and enabled. You will build your own Blueprints and assets using the public nodes from the plugin and Unreal.

Start with project setup and follow the lessons in order: later steps reuse the wallets, widgets and structures you create. Each lesson explains what to connect, what to expect and how to check failures.

Your learning path

Reference while you build

The reference documentation explains each feature’s contract and limits. Use it when you need more detail about a type, error or option.